Valid for: 2024/25
Faculty: Faculty of Engineering LTH
Decided by: PLED C/D
Date of Decision: 2024-04-16
Effective: 2024-05-08
Depth of study relative to the degree requirements: Second cycle, in-depth level of the course cannot be classified
Elective for: C4-adv, D5
Language of instruction: The course will be given in Swedish
Based on the knowledge and skills acquired during previous computer science courses and human-technology-oriented courses, the students will assemble and test this knowledge and skills in a larger project while at the same time reflecting on their work. The students should also deepen their knowledge on software, design and cognition in relation to advanced interactive digital environments. A sub-purpose is to provide training on how to collaborate efficiently in a project team consisting of people with different backgrounds and skills. Another sub-purpose is to provide students with an in-depth ability to identify and solve interaction problems related to next-generation interaction technologies connecetd to applications within e.g. learning, sustainability and robotics.
Knowledge and understanding
For a passing grade the student must
Competences and skills
For a passing grade the student must
Judgement and approach
For a passing grade the student must
This is a highly project-oriented course in which students develop or refine their own concrete prototypes of artifacts for interaction. The students will specify problems, develop solutions and then test them and will also take part of the work of other student groups. By default, the project of this course is a continuation of the project in the course “Interaction 1”. There is however an opportunity to change the focus of the project and even to begin with a new project idea when there are reasons for this. This is determined in consultation with the course coordinator.
Grading scale: TH - (U, 3, 4, 5) - (Fail, Three, Four, Five)
Assessment: All compulsory parts.
The examiner, in consultation with Disability Support Services, may deviate from the regular form of examination in order to provide a permanently disabled student with a form of examination equivalent to that of a student without a disability.
Modules
Code: 0110. Name: Interaction 2: Virtuality and Cognitive Modelling.
Credits: 7.5. Grading scale: TH - (U, 3, 4, 5).
Admission requirements:
Course coordinator: Agneta Gulz,
Agneta.Gulz@lucs.lu.se
Examinator: Mattias Wallergård,
mattias.wallergard@design.lth.se
Course administrator: Christofer Rydenfält,
christofer.rydenfalt@design.lth.se
Course homepage: https://www.eat.lth.se/english/education/