Valid for: 2020/21
Decided by: PLED ID
Date of Decision: 2020-02-18
Main field: Industrial Design.
Compulsory for: MD4
Language of instruction: The course will be given in English
3D surface modelling and rendering are relevant components of
the contemporary industrial design process. Upon completion of the
course, students shall have a deeper understanding of
three-dimensional design and shall be confident to independently
realise design concepts using 3D software, including exporting data
and generating 3D images for design development and presentation
purposes. The focus will be to extend the students’ skillset
within surface modelling as a complementary tool to solid modelling
when designing complex forms and to provide them with knowledge of
tools and analytics to create and modify surfaces with a high
quality standard.
To fully grasp the utility value of surface modelling, the students
will be taught conceptual tools to actively and critically reflect
on the design aspects of 3D form in an industrial design
context.
Knowledge and understanding
For a passing grade the student must
Have the ability to understand and critically reflect on the
design qualities and abstract relationships of 3D forms, including
aspects such as:
- Surface continuity and transitions
- Curvature
- Dominant/subdominant/subordinate form
- Proportion
Have the ability to understand and practice the typical 3D surface
modelling workflow:
- Software user interface, i.e. menus, windows, icons, hotkeys and
folder structure
- The 3D worldspace; history and the principles of NURBS geometry,
i.e. points, curves and surfaces
- Theoretical understanding of G0, G1, G2 and G3 continuity
Competences and skills
For a passing grade the student must
- Capturing the design intent by constructing and manipulating
3D curves through points in 3D worldspace
- Modelling of simple quality curves as prerequisite for simple
quality surfaces
- Analyse curves and surfaces in terms of curvature and
continuity
- Constructing and modifying surfaces to accurately describe
objects through re-modelling one simple and one complex object
- Modifying surfaces to explore the abstract relationships between
forms
- Rendering finished objects in a photorealistic manner through
texturing and lighting; i.e. mapping of images and high dynamic
range images
- Outputting basic data for use in other software and rapid
prototyping equipment
Judgement and approach
For a passing grade the student must
-exhibit an ability to assess the quality of aesthetical aspects
of designs
-exhibit an ability to assess and verify the quality of curves and
surfaces
Â
The course builds on the skills and knowledge gained in previous courses in aesthetics, sketch modelling and CAD. The course consists of group lectures, complemented by individual supervision.
Grading scale: UG - (U,G) - (Fail, Pass)
Assessment: 80 % attendance required. The assessment is based on the documentation of the individual assignments.
The examiner, in consultation with Disability Support Services, may deviate from the regular form of examination in order to provide a permanently disabled student with a form of examination equivalent to that of a student without a disability.
The number of participants is limited to: No
The course overlaps following course/s: MMKF25, IDEA85, IDEA90
Course coordinator: Andreas Hopf, andreas.hopf@design.lth.se
Course homepage: http://www.ide.lth.se
Further information: The course contains of lectures and individual computer supervision.