Valid for: 2016/17
Decided by: Education Board A
Date of Decision: 2016-04-05
Elective for: C4, D4-bg, E4-bg, F4, F4-bg, L4-gi, Pi4-bg
Language of instruction: The course will be given in English
To give a fundamental understanding of methods and techniques for 3D computer graphics and practical experience of graphics programming.
Knowledge and understanding
For a passing grade the student must
Competences and skills
For a passing grade the student must
Construction of geometric objects. Describing and calculating object movement. User interaction. Translation of geometries in 3D space to the screen. Models of light and surface materials. Mapping and buffer techniques.
Grading scale: TH
Assessment: Written examination and completed course items. To qualify for the written examination students must have completed the compulsory items. The final grade of the course is based on the result of the written examination.
Parts
Code: 0113. Name: Written Examination.
Credits: 4. Grading scale: TH. Assessment: To qualify for the written exam the compulsory course items must be completed. The final grade of the course is based on the result of the written examination. Contents: Written examination.
Code: 0213. Name: Compulsory Course Items.
Credits: 3,5. Grading scale: UG. Assessment: To qualify for a passing grade the laboratory work and the project must be completed. Contents: Laboratory work and a small project.
Required prior knowledge: EDAA01 Programming - Second Course
The number of participants is limited to: No
The course overlaps following course/s: EDA220
Course coordinator: Michael Doggett, Michael.Doggett@cs.lth.se
Course homepage: http://cs.lth.se/eda221