Course syllabus

Fotorealistisk datorgrafik
Photo-realistic Computer Graphics

EDAN30, 7,5 credits, A (Second Cycle)

Valid for: 2013/14
Decided by: Education Board A
Date of Decision: 2013-04-15

General Information

Elective for: C4, C4-da, D4, D4-bg, E4, E4-bg, F4, F4-bg, Pi4
Language of instruction: The course will be given in English

Aim

The purpose of the course is to understand the principles and have knowledge about ray tracing based algorithms for photorealistic rendering of images.

Learning outcomes

Knowledge and understanding
For a passing grade the student must

Competences and skills
For a passing grade the student must

Judgement and approach
For a passing grade the student must

Contents

Global illumination algorithms, ray tracing, acceleration data structures, intersection testing, advanced lighting and shading, super sampling, Monte Carlo strategies, image-based rendering.

Examination details

Grading scale: TH
Assessment: Written examination and completed course assignments. To qualify for the written examination students must have completed the assignments. The final grade of the course is based on the result of the written examination.

Parts
Code: 0114. Name: Compulsory Course Items.
Credits: 3,5. Grading scale: UG. Assessment: To qualify for a passing grade the laboratory work must be completed. Contents: Laboratory work.
Code: 0214. Name: Written Examination.
Credits: 4. Grading scale: TH. Assessment: To qualify for the written exam the compulsory course items must be completed. The final grade of the course is based on the result of the written examination. Contents: Written examination.

Admission

Admission requirements:

Required prior knowledge: EDA031 C++ Programming
The number of participants is limited to: No
The course overlaps following course/s: EDA101

Reading list

Contact and other information

Course coordinator: Michael Doggett, mike@cs.lth.se
Course homepage: http://cs.lth.se/edan30