Course syllabus

Högpresterande datorgrafik
High Performance Computer Graphics

EDAN35, 7,5 credits, A (Second Cycle)

Valid for: 2012/13
Decided by: Education Board 1
Date of Decision: 2012-03-19

General Information

Elective for: C4, C4-da, D4, D4-bg, E4, E4-bg, F4, F4-bg, Pi4
Language of instruction: The course will be given in English

Aim

The purpose of the course is to that the students shall comprehend the foundations about three-dimensional computer graphics using hardware accelerators. Furthermore, the student shall understand how graphics algorithms for hardware work, and the student shall be able to apply this in practice.

Learning outcomes

Knowledge and understanding
For a passing grade the student must

Competences and skills
For a passing grade the student must

Judgement and approach
For a passing grade the student must

Contents

Graphics architectures, shader programming, graphics APIs, edge functions, perspectively correct interpolation, texturing, caching, filtering, fixed-point math, texture compression, performance analysis, antialiasing algorithms and culling algorithms.

Examination details

Grading scale: TH
Assessment: Written examination and completed course assignments. To qualify for the written examination students must have completed the assignments. The final grade of the course is based on the result of the written examination.

Admission

Admission requirements:

Required prior knowledge: EDA221 Computer Graphics.
The number of participants is limited to: No
The course overlaps following course/s: EDA075

Reading list

Contact and other information

Course coordinator: Michael Doggett, mike@cs.lth.se
Course homepage: http://cs.lth.se/edan35